Показаны сообщения с ярлыком utility levels. Показать все сообщения
Показаны сообщения с ярлыком utility levels. Показать все сообщения

суббота, 17 сентября 2022 г.

Consumption I: Goods and Utility

 Goods are something that provides its holder some kind of satisfaction, and therefore has a utility. There are different kinds of goods, and different classifications can be arranged and identified. We can differentiate between consumption goods (durable or perishable) and capital goods. Classification depending in responsiveness to incomes changes (normal goods and inferior goods) and to price changes (ordinary goods and Giffen goods) can also be made.

-Normal goods are those whose demand increases due to a rise in income levels, having therefore a positive correlation, which implies that the elasticity of this kind of goods is always higher than 0.  Normal goods are divided in two categories, Superior goods and Necessary goods.

·Superior goods, also known as luxury goods, are those goods that displace the demand of inferior goods after a rise in consumers’ income. They are a kind of normal goods as their demand increases when income does as well, however, the difference is that they occupy the share of inferior goods. The elasticity of this kind of goods is, for this, always higher than 1.

·Necessary goods are those whose demand increases when income does, however the increase in demand is less than proportional to the rise in income. Elasticity of this goods is always between 0 and 1.

-Inferior goods are those whose demand moves in opposite direction to the income variation of consumers. This occurs because consumers’ preferences change to other goods that are more highly regarded.

-Ordinary goods are those goods whose demands move in opposite direction to the price variation. This means an increase in the price of the good will mean a decrease of its demand and the other way around.

-Giffen goods are those goods whose demand moves in the same direction as the price variation, this meaning, raising the price of the good will increase its demand, and the other way around. The explanation to this kind of goods comes from the “Snob Effect”, the more expensive a good is, the less people can afford it, and therefore becoming more precious and highly valued.

Utility is the ‘satisfaction’ we get from using, owning or doing something. It is what allows us to choose between options. This can be plotted on a chart.

preference function therefore assigns values to the ranking of a set of choices. This is useful as it allows us to see consumer behaviour as a maximisation problem: faced with a set of options and a budget constraint, we will choose what satisfies us most. Utility functions are often expressed as U(x1,x2,x3…) which means that U, our utility, is a function of the quantities of x1, xand so on. If A is a basket of goods, and , then U(A)>U(B). That is, if we prefer A to B it is because we derive greater utility from it.



Utility functions follow the same code of conduct, the same axioms, as preferences, because they are simply numerical representations of them. That is, they are transitive, complete, continuous and convex, for the same reasons. Being continuous allows us to differentiate them, and being insatiable allows us to say that:


This means that the more, the better, which is the same as saying that utility functions grow with quantity.

The most important thing to point out is perhaps the fact that utility functions do not assign a numerical value to our preferences. They simply indicate order and magnitude of preference, that is, what we like more and by how much.


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среда, 28 октября 2015 г.

Buyer Utility Map

Slide49s
This framework from Blue Ocean Strategy (link) outlines on one axis the stages in a buyer’s experience cycle, and on the other axis a variety of “utility levers.”
The experience cycle includes:
  • Purchase: How long does it take to find the product? Is the place of purchase attractive and accessible? Is the environment secure?
  • Delivery: How long does it take to get delivery? How easy is it to get the product ready to use? How difficult and costly is the entire process?
  • Use: Does the product require training or assistance? How effective are the products features and functions? Are there too many bells and whistles for the average user?
  • Supplements: Do you need other products and services to make the product work? If so, how costly / difficult to obtain / time consuming to set up are they?
  • Maintenance: Does the product need external maintenance? How easy is it to maintain or upgrade the product? How costly is maintenance?
  • Disposal: How easy / costly is it to dispose of the product? Are there legal / environmental issues in the disposal of the product?
The utility levers (customer productivity, simplicity, convenience, risks, fun and image, environmental friendliness) can be applied to each of these cycles. Ask yourself in the top left box of the table: How productive is the customer in the purchasing stage? How could this phase be made more productive for the customer? And so on for each box in the table. Also, taking a “horizontal” view, you should ask: At which stage of the customer experience cycle are there the biggest blocks to productivity, simplicity, etc.?